Creativity and computational thinking: a comprehensive training experience through robotics workshops for university students
Abstract
Computational thinking has become popularized not only as an activity related to computer programming but also as a capacity that anyone can acquire to help solve everyday problems. Therefore, the present research reports on a pilot study for the development of creativity and computational thinking through a robotics workshop within the comprehensive training activities of a higher education institution. A quantitative quasi-experimental longitudinal design was implemented through measurements of creative thinking at the beginning and end of the robotics workshops. Computational thinking was integrated as a strategy for problem-solving in the Robotics workshop, where students were required to tackle small challenges following six steps: understanding the situation, identifying the difficulty, decomposing into constituent parts, recognizing patterns, selecting relevant information, and designing and executing an algorithm. The results are positive, as an increase in creative thinking was observed, in addition to a deeper understanding of active methodology to promote critical thinking skills and collaborative work.
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