Videogames and thinking skills
Abstract
This paper is a review of articles on video games and the thinking skills that are worked out when practicing this hobby. The work of different authors who have gone into this subject was reviewed. The skills involved were also mentioned and a brief description was given. The critical point came with the work of James Paul Gee, who compares the thinking and learning skills acquired and developed with video games and at school, leaving a tempting reflection: what changes need to be made to students learn in school just like they learn with video games?
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References
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